Destructible Glass Plate
A downloadable asset pack
A destructible glass plate ready to use in your Unity Game!
Just drag and drop the prefab.
The object will break by the force of a collision. (The value of force that will break the bottle is configurable)
The prefab have a health system so damage could break it: this need to be configured, ask me for help.
The bottle will break in 8 different pieces, but randomly selected so it looks realistic.
The force of the impact is transferred to the pieces to simulate a realistic and attractive behavior.
The prefab also contains:
- Sound FX
- Particles FX
Unity Version: 6000.0.28f1 LTS
Materials for pipelines: - URP
Does this package have Asset Store Package Dependencies? - No. 3D Technical Details:
- Number of textures: 0
- Texture dimensions: None
- Polygon count: 1672
- Number of meshes: 10
- Number of prefabs: 1
- Particles FX: 1
- Sound FX: 1
- Materials (URP): 1
- Rigging: No
- Animation: no
- UV mapping: No
- LOD information (count, number of levels): No
- Types of materials and texture maps (e.g., PBR): No
Let me know if you need help to use this asset, I'll help you.
Updated | 1 day ago |
Published | 7 days ago |
Status | Released |
Category | Assets |
Author | Mateo Ryhr |
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